Features

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Features

(The Features listed below are for Halo 1: Final. Click Here for NHE features & info.)

– In-Game Talking Timer

  • Counts down every minute, announcing the seconds left every 10 seconds. Counts down from 10 to 1 second, with the “beeping” sound when powerup(s) spawn. The current minute is announced after beeping sound. Every 38 and 18 seconds of a minute, it also announces the minute that is up next. The timer script stops announcing the minute up next at around 26 minutes.

– In-Game Sounds Removed

  • Overshield Pickup, Camo Pickup, Health Pickup, Shield Charge. Shield Low, Shield Depleted, All Portal Sounds, Assault Rifle Pickup/Ready, Pistol Pickup/Ready, Rockets Pickup/Ready, Shotgun Pickup/Ready, Plasma Nade Pickup, “Clinky” Sound, Damnation & Downrush Waterfall, Outbound Waterfall & Stream Sounds.

– All-In-1 Map Pack

  • Unlike in Halo 1.5 where you had to switch back and forth between “Original Maps” and “New Maps”, Halo 1: Final has all the best original & new maps in one convenient map pack.

  • Original Maps – Chill Out, Hang-em High, Prisoner, Damnation, Derelict, Battle Creek, Rat Race, Wizard

  • New Maps – Downrush, Exhibit, Imminent, Decidia, Outbound

– Other Changes

  • New map pictures for chill out, damnation, and prisoner.

  • * Due to differences of opinions between many players, rockets in Derelict will stay at 30 secs spawn. I will make available an add-on Derelict map version with rockets spawning every 2 mins instead of every 30 secs. (This file is named “carousel[2minRocketSpawn].map”. To play, make a copy or backup of the original “carousel.map” file – I.E. rename it to ‘carousel_orig.map” via FTP, and then rename “carousel[2minRocketSpawn].map” to “carousel.map”. Make sure to clear cache, and play.)

  • Intro menu music removed.

*Update v1.1 Fixes:

  • – Prisoner OS spawn position fixed back to normal. (can now get back behind OS)
  • – Main menu logo smaller.
  • – Main menu text images changed.

 

** It is STRONGLY recommended to download the latest NHE Beta version in place of original Halo 1: Final. **
** Halo 1: Final ONLY supports Slayer and Team Slayer Gametypes.
** Player & weapon spawns for CTF, KOTH, Ball, etc. were NOT added to each map in original Halo 1: Final. NHE is compatible with every gametype and also has tons of extra features **

 

Click Here for NHE (Neutral Host Edition) features & info.

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On September 12, 2014
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